ext_2082 (
stewardess.livejournal.com) wrote in
life_wo_fanlib2009-12-18 12:05 pm
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Disney purchased FanLib in May/June 2008, two months before FanLib's "closure."
Gotta love those public records. The tale of the FanLib trademark tells us bunches.
http://tarr.uspto.gov/servlet/tarr?regser=serial&entry=76521061
It seems Disney began acquiring FanLib in May, 2008, and completed the process in June, two months before FanLib announced it was "closing."
I base this on the trademark records "Attorney Revoked And/Or Appointed" dated 5/28/2008, and "Automatic Update Of Assignment Of Ownership" on 6/11/2008. The first rumor of the buyout appeared June 3, 2008 -- a rumor FanLib denied right through its "closure" in August, 2008.
Disney now owns the FanLib trademark, which means it could resurrect it at some point; the FanLib software and servers presently support the Disney property Take180.com.
The FanLib trademark, classed as "Goods and/or Services," covers "providing temporary use of on-line non-downloadable software to facilitate the creation, conceptualization, and editing of a variety of movies, television shows, novels, plays, videogames, and other content or media, through user suggestions, concepts, ideas, collaboration, and voting."
http://tarr.uspto.gov/servlet/tarr?regser=serial&entry=76521061
It seems Disney began acquiring FanLib in May, 2008, and completed the process in June, two months before FanLib announced it was "closing."
I base this on the trademark records "Attorney Revoked And/Or Appointed" dated 5/28/2008, and "Automatic Update Of Assignment Of Ownership" on 6/11/2008. The first rumor of the buyout appeared June 3, 2008 -- a rumor FanLib denied right through its "closure" in August, 2008.
Disney now owns the FanLib trademark, which means it could resurrect it at some point; the FanLib software and servers presently support the Disney property Take180.com.
The FanLib trademark, classed as "Goods and/or Services," covers "providing temporary use of on-line non-downloadable software to facilitate the creation, conceptualization, and editing of a variety of movies, television shows, novels, plays, videogames, and other content or media, through user suggestions, concepts, ideas, collaboration, and voting."
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