ext_108: Jules from Psych saying "You guys are thinking about cupcakes, aren't you?" (who: said the lioness)
[identity profile] liviapenn.livejournal.com posting in [community profile] life_wo_fanlib
This article, reprinted at Wired magazine, uses the term "crowdwriting" to describe various projects that solicited the public to participate in writing a book, and the different models used-- one project used a wiki, another author asked readers to annotate his text, etc.

The relevant bit is this:

Avon Books' "These Wicked Games," a crowd-written Regency romance novella, was the plum of a six-week writing competition that ended late October 2006. Avon outlined the competition rules and structured community interaction right down to supplying each chapter's basic plot line. These prompts guided community members to write and to work towards crafting a single primary narrative. After writers submitted their completed chapter drafts each week, fellow crowd members voted on the "best." Contestants submitted 1,705 chapters, and more than 147,000 votes were cast to determine the best efforts. "These Wicked Games" is currently available as a downloadable e-book for a fee; the e-book also includes sections featuring the daily blog and writing tips by Avon editors and authors.


Avon, of course, is a subset of HarperCollins, and the "Wicked Games" contest was put on by FanLib's predecessor, FanLit. I link this article here mostly because it's interesting to see the different POV on a FanLib project. They seem to like "Wicked Games" because it's "open source" and because it's (at least theoretically, as indicated by the quote marks around "best,") merit-based. However, I feel it's a bit of a blind spot that the writer of the article in question doesn't mention anything about whether the 6 authors were paid for their work or whether they retain any rights. The only reference to credit or renumeration in the article is as follows, discussing Penguin's wiki-novel:

Most impressive of all was that people were willing to contribute with no guarantee of credit.

"The enthusiasm that people showed for it, for a project where there was no personal recognition," mused Penguin's Ettinghausen. "The amount of work and time some people put into it was really surprising and really encouraging. We didn't want this to be about people writing in the hopes that Penguin would notice them and sign them up for a book deal." Author Margaret Atwood participated, said Ettinghausen, and "said that it was a lot of fun, but that it was writing without responsibility. So I think it allowed people to be quite free in how they wrote, and that was the whole idea...that it was anonymous and crowd-led, rather than ego-led."


(Again, just to clarify, Margaret Atwood participated in the wiki novel project, not the FanLit romance novel contest.)

Something about the paragraph about people being willing to write without getting credit for it rubs me the wrong way, though. I mean, going back to "Wicked Games" for a second-- from what I've read elsewhere on romance-novel blogs and such, it appears that "Wicked Games" seemed like a good deal because the winning authors now have their names "out there," and this might translate into actually getting one's own book published at some point. If you were an author who'd tried for a while to get published but couldn't, and felt like what you needed was a little more "name recognition" in your field, then yeah, participating in the FanLit contest would be "worth it" for that reason.

Take the credit out of the equation, though, and I get a little iffy. It's not that I think any group project where the participants don't get specifically credited for their contributions is bad. Hey, I edit Wikipedia sometimes and I don't "get credit" for it in any meaningful way, and I'd probably do it even if all edits were absolutely anonymous. (Of course, anonymous Wikipedia editing wouldn't work for a lot of logistical reasons, but I'm just saying; I *would,* anyway, and probably so would a lot of people.)

So I'm not saying it's *wrong* to be like, "Here's a project, come participate; you won't get credit for it, but it'll be fun, so come play." I mean, most writers don't write to get rich and famous anyway, do they? Even the pros who write for a living-- if you told them "hey, I'll pay you X amount a year *not to write*, they probably wouldn't do it." People write because they love it, and it's not always about money, as fanfic authors know. It's not even about credit in any real-world sense; most of us don't even write under our "real names," meaning that even the BNF-iest BNF is only "internet famous," and that plus $3.25 will get you a medium soy mocha latte at my favorite cafe.

And speaking of money-- oh, but nobody was. The article only mentions *credit*, not money. As I said, there's no reference to licensing, royalties, or anything like that in the article at all-- except of course when referring to the "fee" for downloading "Wicked Games."

I dunno about you guys, but that seems like a pretty large omission to me. When writing an article mostly about large corporations (and one individual author) harnessing the "crowdpower" of masses of individuals to create artworks-- to then not even ask who owns the artwork afterwards, and follow through on the implications of that question? Isn't it a little hinky to take something created by the public, and have it owned by a corporation who then sells it *back* to the public? Where does this leave the individual author, who now has to compete with "crowdsourced" books? C'mon, y'all, "follow the money."

Of course, it's only to be expected that this writer's angle is mostly positive, as the article itself is part of the "Assignment Zero" project, featuring "citizen and professional journalists in collaboration," where anyone can join and work in collaboration with others to produce articles and news stories-- for instance, here's an Assignment Zero contributor's project page for a review of Wicked Games. They're excited about crowdsourcing because to them it represents a new kind of opportunity for the "average Jane" to participate in fields like journalism and publishing.

Here's a conclusion that the article didn't come to, but that seems pretty obvious to me, given the examples stated. There's two models to this "crowdsourcing" thing-- the one where you give people as much creative freedom as they want to have, and the one where you don't. Both have pros and cons, both for the corporations and the individual writers.

If you're going to tightly lock down your storyline and give writers an outline to fill in, like Avon did, then you're more likely to get something that you can actually profit from afterwards-- a book with a beginning, middle and end. However, if you restrict the writers' creative freedom like that, then you're only going to get people to participate in your project if you offer them something in return, and it had better be something that they really, really want, like name recognition in a competitive field.

On the other hand, if you're like Penguin and you let people have more freedom to be creative in their own ways and come up with their own wild, crazy ideas, they're more likely to come in and play without demanding anything in return, not even credit. But you're a bit less likely to create something that actually holds together-- as a story *or* as a salable product. ("The wiki novel" may do well as a novelty, but I think it's a one-hit wonder.)

This is, I think, where FanLib's business model falls down; they think of fandom as a massive "crowdsourcing" product-producing machine, but they don't really understand that the vast majority of fanfic is created on the second model, the model of *complete* creative freedom-- where no style or form is off-limits, no topic is taboo, and no editing of any sort is necessary before one publishes. And yet they still imagine they're going to get a profitable product with mainstream appeal out of it, somehow.

Date: 2007-07-09 11:44 am (UTC)
From: [identity profile] lttledvl.livejournal.com
This is exactly what fanlib is doing right now with their 'Kirk vs. Picard' challenge. Right down to having chapter outlines. People are competing to write a script. I have no idea if the completed script will ever see the light of day or ever get used in filming, I'm not sure if they really mention that anywhere.

The current 'prize' is that they are giving away Mac books (which I'm geussing is a low-key laptop). But they also string people along on the hopes that 'someone' will take note of their writing. Nowheres (that I've seen at least) does it mention anything about money, recognition or retention of rights. Heck, I'm sure if I went back and looked at the contest rules, it would probably state that the participants give up all rights to their works. It wouldn't surprize me.

I'd link it all, but for some reason that 'site' (it is part of fanlib but is being run as a separate space) forces you to join before you can see any part of the forums or the submitted entries. Which just really raises my hackles even more. What's to stop them from shutting the whole thing down when the project is complete and running off to make a shit load of money? And hey, who can complain about a lack of recognition when your key source of proof has up and vanished?

I'll go check and dig up what I can. I went ahead and joined the damn thing though I really didn't want to and I certainly don't want others to be forced to sign up...

Date: 2007-07-09 12:59 pm (UTC)
From: [identity profile] thearchpoet.livejournal.com
about the BNF bit. IDK. I've definately known a few who used their status to profit materially so I think it depends on ther person.

Date: 2007-07-09 01:30 pm (UTC)
ext_12218: (Satine)
From: [identity profile] mllesatine.livejournal.com
It's mentioned here (http://dearauthor.com/wordpress/2006/11/28/avons-fan-lit-ready-for-publication/) that Sara Dennis "was the editorial winner and received $5,000 cash and a 12-month development deal with Fox Television Studios" for her participation in the "Wicked Games" contest.

The article doesn't mention if she still holds any rights over her work. Is $5000 a large sum for a project like this? I really don't have any idea.

In her own blog (http://saradennis.blogspot.com/2006/10/last-word-on-avon-fanlit.html) Sara Dennis hinted that the voting was skewed because many contestants created shell accounts.

One of the rules set up at Avon FanLit was that people were not to create shill accounts, a shill being a duplicate account. Whether that was meant to be for reading the forums, submitting entries or voting on the contest rounds, it really didn't matter. It's right there in black and white, against the contest rules. And the penalty for doing so is disqualification.

And yet, during the course of competition, I was given convincing evidence that some contestants in an earlier round had done just that and were using shill accounts to "stack the deck".

Fan Lit, when provided with this information, chose and chooses not to acknowledge the cheating--because no matter how you spin it, it's cheating--publicly. Thanks to the phrase "sole discretion" in their rules, they don't *have* to acknowledge it. They can pick and choose when to enforce the rules and when to let a contestant slide.

They've made their choice, and so have I.


Here (http://zero.newassignment.net/filed/my_research_i_wicked_games_i") is another article that researched the supposedly skewed voting.

Date: 2007-07-10 06:50 pm (UTC)
From: [identity profile] stewardess.livejournal.com
I was wondering if Assignment Zero was your source, because, yep, their coverage is oddly shallow, considering the site is supposed to be by and for journalists. You would think journalists would consider payment, for crying out loud. Most of them get paid very little.

I believe you are right about FanLib's completely erroneous take on fanfiction writers.

Their view of us is skewed because they have always looked at us from a profit angle. We're like a virgin redwood forest, and they are the chainsaws.

I think they have gone in the crowdwriting direction because that way lies the highest profit. The more people involved, the more "buzz," and the more eyeballs on ads.

Also, if bunches of people contribute to the finished work, it is far easier to blow past questions of "who wrote this and how are they being compensated?" Everybody wrote it, so Nobody wrote it, if you see what I mean. Crowdwriting makes it easier for FanLib to claim ownership of the work, tossing handfuls of candy at the "winners."

As I said some time ago, FanLib sees our fanfiction, which we create and give away freely, as a lost income opportunity. Their lost income opportunity. There is no way they can peacefully co-exist with us.

Date: 2007-07-14 03:29 am (UTC)
From: [identity profile] miera-c.livejournal.com
Isn't it a little hinky to take something created by the public, and have it owned by a corporation who then sells it *back* to the public?

The real mind bender will be when they do this and then someone writes fanfic off of the creation and the company comes down on them for it. *boggle*

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